top of page

Some of my works

Mudbox Scultps

 

3D scultpting
​

 During my time on UCLAN's Games Design Course I got to try 3D sculpting using Autodesk's Mudbox software. Suffice to say, I certainly enjoy using the program to further visualize my character ideas and I use it whenever I can to develop my 3D sclupting skills more.

Digital works

 

Digital artwork
​

 My digital artwoks are created with the help of Adobe's Photoshop,  a program that I use almost on a daily basis. When I skets something in my sketchpad and decide to give it color, I scan my works and put them through PS. I'm no master of the program yet, but I learn new tricks and techniques that I come across.

Game Design Documents

 

Pitch Ideas
​

 During the Games Design Course, we were taught about how important game pitch documents can be to not only designing but creating the game. I've learned a thing or two about making a successful pitch document, and found it as a usefull way of getting my ideas across, and here are just a few of the documents I created.

This is just a sample of my work. To see more or discuss possible work >>
bottom of page