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Some of my works

Mudbox Scultps

 

3D scultpting

 During my time on UCLAN's Games Design Course I got to try 3D sculpting using Autodesk's Mudbox software. Suffice to say, I certainly enjoy using the program to further visualize my character ideas and I use it whenever I can to develop my 3D sclupting skills more.

Digital works

 

Digital artwork

 My digital artwoks are created with the help of Adobe's Photoshop,  a program that I use almost on a daily basis. When I skets something in my sketchpad and decide to give it color, I scan my works and put them through PS. I'm no master of the program yet, but I learn new tricks and techniques that I come across.

Game Design Documents

 

Pitch Ideas

 During the Games Design Course, we were taught about how important game pitch documents can be to not only designing but creating the game. I've learned a thing or two about making a successful pitch document, and found it as a usefull way of getting my ideas across, and here are just a few of the documents I created.

This is just a sample of my work. To see more or discuss possible work >>
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